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Kill 600 monsters before wave 12 starts. Kill 25 monsters with frozen corpse explosion. Gain 1.800 xp with wake of eternity spell crowd hits. Add 300 max damage to a gem with a single enchantment shrine strike. Enrage a wave to have exactly 666 swarmlings. Kill a monster having at least 100.000 hit points and 1000 armor. Don't use any gem enhancement spells at field O3. Don't use any gem enhancement spells at field J4. Don't use any gem enhancement spells at field C1. Have a Maxium Charge of 300% for the Barrage Spell. Don't spend any points on skills at field M6. Don't spend any points on skills at field K2. Don't spend any points on skills at field I2 on glaring difficulty. Don't spend any points on skills at field F1 on glaring difficulty. Don't spend any points on skills at field E3 on glaring difficulty. Don't spend any points on skills at field D2. Deliver 1.200 banishments with your orb. Activate a shrine with a grade 10 or higher gem.
Kill a monster with shots blinking to the monster attacking your orb that would otherwise destroy your orb. Leave a monster nest at 1 hit point at the end of the battle. Kill 180 monsters with gem wasp stings. Use only mana leeching gems at field P1. Strengthen your orb with a gem in an amplifier. Kill 85 poisoned monsters while it's raining. Choose the "View Stats" option on the drop down list, then choose the option that will list the achievements for your username. To view your achievement progress and stats, open the Steam client, select "Community", then search for the game hub for "GemCraft Chapter TwoĬhasing Shadows (PC)". You must complete the level to earn "Getting Serious", which is why your normal base should be set up first.Ĭomplete the listed task to unlock the corresponding Steam achievement. The gem will not kill anything by itself. You will need to use the beam enhancement more than once on your first level gem. If you have enough creatures appear at the same time, those combos can result in 300 to 500 at a time. Once the Beam enhancement loads, summon several waves at once and attach the Beam enhancement to the level 1 starter gem. Build your usual starting set, however near the start of the level, construct a tower with a level 1 gem. Begin a level you are familiar with that features multiple enemies (swarmlings recommended). Get the Beam enhancement from the tome chamber in level D4. Note: By using only poison gems in the traps on the level F1 level, you easily earn "Green Vial". Some monsters may get banished once or twice, however it should not destroy the orb because the monsters do not consume too much mana. Start the F1 level without traits then build a few traps along the monsters' path. To do this easily, reach a reasonable wizard level and have enough mana to build a few traps. Kills by other means, even if triggered by gems, will disqualify you. Easy "Artisan Trapper" and "Green Vial" Achievement. On "F1", this will result in an easy kill. When the creep hits your orb, it will "blink" to him. When he is close enough to your orb that a shot from you gem will not reach him (before he reaches the orb), place the gem in the same tower. Allow this to continue until his next banishment will kill you. His banishment cost will increase each time he gets banished. Allow the remaining creep to repeatedly get to your orb. It will not fire, but will instantly fire when you put it back in the same tower. Select the gem to move it, but instead just hold it. Place the highest level gem you can make in a position just in range of your orb while still covering the track.
Start the "F1" map and eliminate all the starting gems. A shot will teleport when a creature is close to your orb and a normal shot from a tower in range will not hit it. Easy "Artisan Trapper" and "Green Vial" Achievement.īlinking is similar to a teleporting shot.